Monsters Are Coming

Chapter 1349 - 351: Two New Regions, Rebel Throat_4



Chapter 1349 - 351: Two New Regions, Rebel Throat_4

This made him feel helpless.After a brief contemplation, he changed the name again.

"Rebel Throat."

[Naming successful, Rebel Throat, please choose the initial arrival location.]

With the prompt, three maps and introduction information emerged in Life Throat’s mind.

The first map on the screen is an aerial view of the Emperor Tomb Village Mine.

It is divided into two parts: open-air mines and underground mines. Players can directly enter the underground mines through multiple tunnel entrances outside the open-air mines.

Details information is shown at the bottom of the screen.

Arrival Location One: Emperor Tomb Village Mine.

Introduction: You will arrive at the fusion mine location in Emperor Tomb Village and receive a Basic Level Miner’s Pickaxe with a durability value of 100/100 points as a gift from Guidance.

The image on the second map is set in a vast and desolate desert.

The gray-brown rock layers are carved into sharp spear shapes by the fierce wind, like countless broken blades stabbing at the lead-gray sky.

In the distance, sandstorms roll like giant waves, occasionally revealing glimpses of roaming giant bone creatures appearing and disappearing amidst the wind and sand.

Far on the horizon, you can see the remnants of building groups left by fallen forces.

Arrival Location Two: Sand-breaking Spear (Pale Continent Region)

Introduction: You will arrive in the barren outermost area of the eastern Pale Continent, facing howling sandstorms and wandering monsters. This is a primitive area not explored by players, filled with hidden special opportunities amidst lurking dangers.

New region features: Abundant monster numbers, exploratory scenarios may encounter special events, suitable for players with strong personal abilities and adventurous spirit.

Life Throat’s gaze turned to the third map.

Appearing in sight is a rugged coastline shrouded in gray mist.

Jet-black reefs protrude from the sea like the fangs of giant beasts, with fluorescent bluish poison water splashing up when waves hit.

At low tide, narrow paths leading to the seabed appear among the slippery crevices, revealing many remnants of intelligent creatures’ buildings.

Seawatch the dynamic image’s edge at the horizon, where a sea beast’s huge dorsal fin occasionally breaks the water’s surface, stirring whirlpools beneath the dark currents.

Arrival Location Three: Earthquake Coast (Earthquake Continent Region - Southern Coast)

Introduction: You will arrive at the southern edge area of the Earthquake Continent, perpetually cloaked in gray mist. The moist air here is filled with toxic attribute particles. At high tide, hidden paths appear leading to seabed ruins, with fierce sea beasts attacking the coast year-round.

Features: High spiritual energy environment, abundant natural spiritual resource reserves, but prolonged activity in this area will lead to poisoning status (suitable for players who enjoy collecting, adventure, and marine environments).

......

These three areas appear to Life Throat, each with its obvious pros and cons.

Emperor Tomb Village is undoubtedly the most stable growth environment, with no external threats, but also the lowest rewards.

The eastern end of the Pale Continent, "Sand-breaking Spear," has less spiritual resource output and barren land, but a large number of monsters to hunt.

Ideal for players who love hunting and growing or those who enjoy fighting monsters.

The southern coastal area of the Earthquake Continent, "Earthquake Coast," is resource-rich but extremely dangerous. The air is toxic, and during exploration, players’ health continuously declines. Before embedding Lifeforce Inhalation, exploration is challenging, but it offers rich spiritual resources.

After brief contemplation, Life Throat decisively chose the area he was most familiar with: Sand-breaking Spear in the Pale Continent Region.

With the selection complete, a strong pull engulfed him, his consciousness jumping once again.

Once his sight cleared, he found himself standing by the Teleportation Array at Sand-breaking Spear, instantly overwhelmed by noise.

Accompanied by a powerful sensation of weakness.

The Life Throat, freshly condensed into a player body, stumbled, nearly falling to his knees.

This player’s body... was too frail.

The once-flowing Power of Demigod vanished upon becoming a player.

Raising his hand, there was no longer energy circulating at his fingertips; even breathing felt devoid of resonance with the world, feeling somewhat labored.

He instinctively pressed his chest, where a divine-hearted pulse should be, yet now only remained the most basic mortal flesh pumping.

Curiously, within this weakness lay an unprecedented purity.

Though frail, this player body was pure like a blank sheet, bearing no burden.

It was a sensation of "freshness" never felt before, akin to grass shoots emerging from thawed ground in early spring, brimming with vitality.

Even instilling a sense of renewed life.

"What the hell are you standing blankly for? There’s a crowd behind, get out and daze somewhere else."

An abrupt shove from behind snapped Life Throat back to reality as he turned his head.

A Giant Python Clan player was glaring fiercely at him.

"What you looking at, move along, you’re clearly one of those new arrivals, lucky you."

"Oh, oh." Realizing his stationary behavior blocked the way for players behind him, Life Throat swiftly moved forward, pushed on by the crowd.

During this, shouts from players kept ringing in his ears from all directions:

"Make way, don’t block me from hacking monsters, or I’ll hack you together."

"Oy oy oy, which bastard stepped on my foot? Newbie Village’s packed like canned sardines, running all over the damn place, any sense of decency?"

"Goddamn, thought there’d be fewer people on this map, turns out it’s packed, damn it, would’ve chosen the Imperial Tomb Village Mine if I knew."

...

Just then, Challenger Tips resounded in all players’ minds.

[Challenger Tips (Sand-breaking Spear Region Channel): Player count within the space node is excessive, temporary special transmission mode activated; all players in Sand-breaking Spear scenario will be forcibly transmitted out after standing for five minutes (duration: 10 days).]


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